

An instant retry option might have eliminated this, even it meant placing save points inside the arenas. Even though an extremely minor issue, walking for five or 10 seconds to re-fight a boss you just died trying to kill for the 30th time does start to grate. Things could have been streamlined slightly, though, potentially removing some of the (partly necessary) annoyance. It might have taken you an hour to get that good, but those triumphant 15 seconds were worth it. Miss and you’ll usually find yourself eating dirt in a pile of blood, swears erupting from your mouth as you kick yourself for firing just wide or slightly too late.įrustration rears its head, for sure, but the thrill of walking into a boss cave, rolling twice then smashing an arrow into the monster’s weak spot is incredible. You will have to expose that weakness using a variety of methods or tricks, but the actual kill is one shot. Every boss in the game is killed by a single arrow to the weak spot. Key to this glorious, emotional reaction to combat is the incredibly fine margin between winning and losing. I’m not proud, but I gave the middle finger to one particularly arsey boss. High difficulty breeds jubilation, though, so when you do finally nail a boss there’s a very real chance that you’ll shout out – partly in joy, partly to hurl abuse at the fallen enemy. Despite knowing what you’re meant to do, actually doing it can be extremely tough. But you’ll gradually work it out, a grin will form (even if it’s an internal grin of smugness) and then you’ll die again. With their size, movement and attacks all completely unknown until the moment you first see them, it’s incredibly easy to meet your maker 10 or more times before you have any clue about what’s going on. Unless you play games at another level to most humans, it’s more or less impossible to kill these foes on your first try.

There’s nothing to get in your way between fights other than short distances and the odd puzzle, so the game really boils down to how good you are at using your skills to kill. With those abilities, as basic as they are, you must defeat these bosses. You have a single arrow, the ability to fire it, and draw it back like a Jedi, a roll move and a sprint.
#Titan souls igg games series#
Right now I think Titan Souls is pretty great.Īt its core it’s an isometric action game, featuring a series of boss battles, found within a relatively small game world and spread over a handful of different themed zones. Yet, right now, I’d easily recommend it to others. Sometimes, after large chunks of time in which I accomplished nothing but death, I’d get up, walk around a bit, make a coffee – from time to time even wish I’d given the game to someone else to review. Each time I petulantly threw my 360 pad down I’d mentally given up, even if for just one second.

I’d drop the controller onto my desk, my character’s recent death causing the pad to vibrate violently and send a disconcerting rumble of plastic on varnished wood through the office. There were times when I seriously didn’t like Titan Souls.
